Pcsx2 Save File Editor ((hot)) -
def setup_ui(self): # File menu menubar = tk.Menu(self.root) file_menu = tk.Menu(menubar, tearoff=0) file_menu.add_command(label="Open Save File (.psu/.ps2)", command=self.load_file) file_menu.add_command(label="Save As", command=self.save_file) file_menu.add_separator() file_menu.add_command(label="Exit", command=self.root.quit) menubar.add_cascade(label="File", menu=file_menu) self.root.config(menu=menubar)
While there is no "one-size-fits-all" editor for every PS2 title, the following utilities are the gold standard for managing and editing your data: pcsx2 save file editor
def save_file(self): if not self.raw_data: return save_path = filedialog.asksaveasfilename(defaultextension=".psu", filetypes=[("PSU Save", "*.psu")]) if save_path: with open(save_path, "wb") as f: f.write(self.raw_data) messagebox.showinfo("Saved", f"Editor save written to {save_path}") def setup_ui(self): # File menu menubar = tk
