Chromebook - Yandere Simulator

This is the standard method for playing the free build.

| Aspect | Specification | |--------|----------------| | Engine | Unity 2019.4.31f1 (as of latest public build) | | Rendering | Built-in Render Pipeline (not URP/HDRP) | | CPU Load | Single-thread heavy (character update logic, pathfinding) | | RAM (idle) | 3.5 – 4.5 GB | | RAM (full school) | 6 – 8 GB | | Storage | ~8 GB (after assets) | | GPU Requirements | DirectX 11 / OpenGL 4.5 (Intel HD 620 minimum for 30 FPS) | yandere simulator chromebook

If a native port were to be undertaken (hypothetical dev team), the following changes would be required: This is the standard method for playing the free build