Oberon Object Tiler //top\\ Link

[3] Pike, R. (1991). Acme: A User Interface for Programmers. Proc. of the Winter 1991 USENIX Conference .

For the modern programmer, studying the Oberon Object Tiler is a lesson in . It proves that you don't need gigabytes of RAM to create a fluid, responsive, and highly functional graphical interface. The Legacy of the Tiler oberon object tiler

: Based on the user's preferences, system settings, or application-specific rules, the Object Tiler calculates the optimal position and size for the new object. [3] Pike, R

The operation of the Oberon Object Tiler can be summarized in the following steps: or application-specific rules