Plugin Selection Toys
The core engine that enables/disables plugins and resolves conflicts.
: Select entities with shared attributes, including: Same material or layer. Orientation or area. Hidden, soft, or smooth edges. plugin selection toys
Blend in the randomized effect chain at a low volume (10–20%) to add subtle texture without destroying the core mix. Commit to the Results Give yourself a strict limit of three random generations. The core engine that enables/disables plugins and resolves
class PluginSelectionManager constructor() this.activePlugins = new Map(); // id -> plugin instance this.groups = new Map(); // exclusiveGroup -> active id // id ->
getPipeline() return Array.from(this.activePlugins.values());