| Type | Description | Typical Use | |------|-------------|-------------| | | Hierarchical container for geometry, annotations, and attributes | Grouping model parts, applying transforms | | View | Camera definition (position, orientation, projection) | Switching perspectives, setting stereo | | PickPath | Stack representing the path from the root segment to a selected primitive | Hit testing, context‑aware UI | | Attribute | Name‑value pair attached to segments or primitives | Color, material, custom metadata | | Array | Ordered collection of values (numeric or string) | Batch processing, script arguments | | Dictionary | Key‑value store with fast lookup | Configuration tables, caching |
# Load geometry from a CAD file hsLoadFile $cubeSeg "gear.stp" hoopz script
Hoopz scripts in Roblox offer a way to automate and perfect gameplay, contrasting with natural skill-based play by ensuring consistent, high-level performance. These scripts allow players to optimize their in-game experience, focusing on precision and technical advantage over manual, effort-driven mechanics. | Type | Description | Typical Use |
Rather than polling input devices, Hoops Script provides that are conceptually similar to modern UI frameworks: and attributes | Grouping model parts