Fling Gun Script ((top)) «iPad HOT»
: You can adjust the flingForce variable to change how powerful the fling is.
tool.Activated:Connect(function() if debounce then return end debounce = true fling gun script
Fling scripts typically exploit the platform's physics engine through several key methods: : You can adjust the flingForce variable to
-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") fling gun script
: The script starts by getting references to necessary services like Players and RunService . It also sets up variables for the local player and their character.
: Run the game and equip the tool. Click to activate it on a character or object with a Humanoid .