Based on the engaging puzzle mechanics typical of Block Blast games, I have designed a . This feature rewards players for clearing lines in succession by adding a visual flair and score multiplier, increasing the satisfaction of skilled play.
// Call this after every piece placement handleMoveEnd(linesCleared) { if (linesCleared > 0) { if (this.lastMoveClearedLines) { this.comboCount++; } else { this.comboCount = 1; // Start of a new combo } this.lastMoveClearedLines = true; this.triggerComboEffects(linesCleared); } else { this.lastMoveClearedLines = false; this.comboCount = 0; // Reset combo } } block-blast-76.github.io
@keyframes popUp { 0% { opacity: 0; transform: translate(-50%, -50%) scale(0.5); } 20% { opacity: 1; transform: translate(-50%, -50%) scale(1.2); } 100% { opacity: 0; transform: translate(-50%, -150%) scale(1); } } */ Based on the engaging puzzle mechanics typical of
// Position near the center of the cleared lines or grid center badge.style.left = '50%'; badge.style.top = '40%'; document.getElementById('game-container').appendChild(badge); Why Choose This Version
// Visual Trigger this.playComboAnimation(multiplier, bonusScore);
The game ends when there is no more room to place the remaining shapes. Why Choose This Version?