| Move | Input | Effect | |------|-------|--------| | | BF1 | Mid-range tendril pull (hit-confirm into kombo). | | Puddle Slide | DF2 | Low slide (can go under projectiles). Amplify: pop-up for juggle. | | Symbiote Spikes | DB3 (hold) | Ground spikes from his back – anti-air. Amplify: tracking spikes. | | We Are Venom | DBF4 | Command grab (big bite). Amplify: heal 5% health. | | Alien Tongue | BF4 (air) | Air-to-air tendril strike. |
Based on community designs and existing "Death Battle" concepts, a Mortal Kombat version of Venom would likely feature: mortal kombat venom
: NetherRealm has traditionally leaned into 80s/90s action and horror icons like Spawn, Rambo, and the Joker. While fans have campaigned for Venom in Mortal Kombat 1 , official Kombat Packs have instead featured anti-heroes like Omni-Man and Homelander. Venom in the Modding Scene | Move | Input | Effect | |------|-------|--------|
: A heavy hitter who excels at rushing down opponents and tanking hits due to high endurance. Symbiote Specials : | | Symbiote Spikes | DB3 (hold) |