Sdl3 Example
ball_x += velocity_x * delta_time; ball_y += velocity_y * delta_time;
gcc bouncing_ball.c -o bouncing_ball -lSDL3 ./bouncing_ball sdl3 example
ball_x += velocity_x * delta_time; ball_y += velocity_y * delta_time;
gcc bouncing_ball.c -o bouncing_ball -lSDL3 ./bouncing_ball sdl3 example