[new] — Opengl2
It worked, but the crystal looked like a cartoon. When he tried to add a spotlight, the entire object lit up evenly. It looked flat.
// Poll events glfwPollEvents(); }
Before OpenGL 2, graphics processing was largely a fixed-function pipeline, where the graphics card's capabilities were predefined and limited. The introduction of programmable shaders in OpenGL 2 allowed developers to write custom code that could run directly on the GPU, unlocking a world of creative possibilities. Vertex shaders, pixel shaders, and later, geometry shaders, gave developers fine-grained control over the graphics pipeline, enabling them to create complex, realistic graphics that were previously unimaginable. opengl2
Explore how to transition from code to programmable shaders . It worked, but the crystal looked like a cartoon
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