[new] — Opengl2

It worked, but the crystal looked like a cartoon. When he tried to add a spotlight, the entire object lit up evenly. It looked flat.

// Poll events glfwPollEvents(); }

Before OpenGL 2, graphics processing was largely a fixed-function pipeline, where the graphics card's capabilities were predefined and limited. The introduction of programmable shaders in OpenGL 2 allowed developers to write custom code that could run directly on the GPU, unlocking a world of creative possibilities. Vertex shaders, pixel shaders, and later, geometry shaders, gave developers fine-grained control over the graphics pipeline, enabling them to create complex, realistic graphics that were previously unimaginable. opengl2

Explore how to transition from code to programmable shaders . It worked, but the crystal looked like a cartoon