Gun Spin Github Jun 2026
if (hit) // SUCCESSFUL SHOT score++; setMessage( 💥 BANG! You hit the target! +1 ($shotsFired shots) ); // Move to next chamber (simulate advancing cylinder) currentChamber = (currentChamber + 1) % chambers; // Relocate live chamber for next turn liveChamber = Math.floor(Math.random() * chambers); else Shots: $shotsFired , true);
if (!hit) drawGameOver();
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// Helper: update UI function updateUI() scoreSpan.innerText = score; shotsSpan.innerText = shotsFired; if (hit) // SUCCESSFUL SHOT score++; setMessage( 💥 BANG
requestAnimationFrame(animateSpin);